Here's Medusa with her spear in place and on her base. All done!
I wouldn't say I've mastered transparent cloth, but I'm not unhappy with how it came out.
Saturday, January 13, 2018
Tuesday, January 9, 2018
Medusa: Bracer, Headpiece
Today I finished Medusa's headpiece and her other bracer. What's left now is her other hand (with a spear), and her base. Her base will be a simple sand base; I'm planning on doing all the Arena Rex figures the same as far as bases go. They are ultimately game pieces, so no fancy bases.
Monday, January 8, 2018
Sunday, January 7, 2018
Saturday, January 6, 2018
Medusa: Veil, bracers
I've been sick for a couple days, but got back to painting some today. I worked on finishing Medusa's veil. As you can see, I settled on red. The veil area was pretty challenging with all the tiny little folds and valleys. I don't think it's the highest quality work I've done on this figure. You can also see I started the base coat on her bracers and head piece.
Tuesday, January 2, 2018
Medusa: Drapery. Orc: Skin
I went over Medusa's veil with blue. Better, I think, though I didn't put in any of the flesh toned areas. I was having trouble with brush control today and slopping blue paint everywhere, so I bailed and worked on something else instead.
The other thing I worked on is the orc. I shaded his skin and just barely started on highlights.
The other thing I worked on is the orc. I shaded his skin and just barely started on highlights.
Monday, January 1, 2018
Medusa: Drapery, Snakes, Veil
Today I did the shading and highlighting of the more flesh-colored areas of Medusa's drapery, and glazed it back closer to the flesh color. I also painted the snakes in that area and started on her veil. I went with the same green as the snakes for the veil, but I'm probably going to go back and change it to a light blue. I don't want there to be confusion about what's snake and what's cloth, and the green is awfully bright. Might be a bit much.
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