Saturday, November 13, 2021

Cultists: Base

 No, this is not the base for the cultists, it is the base they are decorating. It's mostly done; I am going to paint the grass and vegetation a bit. But other than that, the base is done. Next I will move on to the main thing itself.

Tuesday, November 9, 2021

Cultists: Done!

 More highlights on the cloaks and robes, some detail work on the guy with the book. These guys are done; the next step will be to lay out the base, put the ground texture on, and make the spots for these guys. Once the first layer of ground texture is dry, I will glue them in place and use a little more of the texture paste to hide their bases.

Monday, November 8, 2021

Cultists: Cloaks

 Continued on the cultists. I base coated and did a first, very sloppy highlight on their cloaks.

Sunday, November 7, 2021


 I've started working on a commission, so posts will be more infrequent for a while. But in the meantime, here's what I've been doing:

These cultists are going to go on a base for another figure I'm working on. I need them to be painted before they go on the base, and I need to be able to place them as I'm laying down the rest of the base pieces, so I'm trying to paint them quickly. I might bring up the highlights on the green robes a little more, but I might not  - they're supposed to kind of blend in to the background, not be focal points themselves. I might wait until more of it is together and decide then.

Monday, October 25, 2021

Perseus: Medusa, Face highlights & details

 I finished...more or less...Medusa's face today.

I had her eyes roll up since she's...well...dead, but I'm not sure it carried the effect the way I was hoping. Also to help with the 'dead' feeling, I painted the eyes as normal, but then went over them with a very light glaze of off white. Not sure that carried, either. 

As for the highlights on her face, I glazed over them and a chunk of the mid tone with yellow. It gave an overall gold cast to it that I'm happy with, but dulled down the highlights. That was expected, but I'm not sure if I need to go back and brighten them up again or not. They look brighter in person than they do in the picture here, but still.

Thursday, October 21, 2021

Perseus: Medusa, shading, details

Got in a little work on Medusa today. I added another round of shading on her skin, and then started filling in some of the details. I still need to do highlights on her skin. Normally I'd do that before the details, but I was tired and low on time.

Wednesday, October 20, 2021

Perseus: Medusa

I started work on the Perseus bust today...sort of. I've started on Medusa's head, which will get attached to his hand.

I don't want to give her green skin, but I do want to give her a green tint to it. So, I've used an Olive Skin base (same as Perseus got), I'm going green in the shadows, and will shift the highlights yellow.

Sunday, October 17, 2021


 I finished up his base today, as expected. I spent the rest of my hobby time this afternoon doing prep and cleanup for next projects. So, next time I post, it'll be something new!

Saturday, October 16, 2021

Sorcerer: Mostly Done

Finished the vapor around the staff, and mostly finished the base. I am going to futz with the grass a bit more, most likely. But he's mostly there! Yay!

Thursday, October 14, 2021

Sorcerer: Staff

 I got a little time in on the sorcerer's staff today. I finished the globe on top, and finished base coating the vapor stuff. Probably not going to finish it this weekend, unfortunately. I need to work on some of my upcoming projects to get them ready to go.

Monday, October 11, 2021

Sorcerer: Staff, base

 Base coated the pillar on the base, and while I waited for that to dry, worked on the staff topper. In the process of base coating that, I realized that part of what I thought was the cloud of...I dunno, smoke?...around the top of the staff is actually more decoration on the staff itself. So, I went back and painted that gold. The gold is done. It did make me change my idea for the colors; instead of making the globe yellow and maybe glowing a bit, I'm going to make it blue like the gems.

Sunday, October 10, 2021

Sorcerer: Gems, mirror

 I got the gems, bottle, and mirror on the sorcerer done today. As usual, the details make a big difference.

There are some issues with the back side of the mirror - I had trouble reaching in there, and didn't wait long enough to glaze over it so pulled off a blub of partly dry paint. I may try to finish fixing it up; we'll see. It's the back and not very visible from most angles.

Friday, October 8, 2021

Sorcerer: Gold done!

 I finished up the gold on the sorcerer today. Yay! Next will be the gems and bottle, I think. Then the horns and mirror, and then I'll have to decide what to do with that stuff at the top of his staff.

Thursday, October 7, 2021

Sorcerer: Gold, Horns, Mirror

 Continued on the gold; I took the staff, kneepad...well, everything except the shoulder pads, hat, and mirror up to the top white highlight. I had a couple minutes after that so I put a base coat on the horns and what I'm going to paint up like a mirror, I think.

Wednesday, October 6, 2021

Sorcerer: More Gold

 Continued on the gold on the sorcerer today. It is taking a long time.

Sunday, October 3, 2021

Sorcerer, Perseus, Dragon

 This is actually a few days' worth of work. I wasn't able to get pictures and do an update until today.

I continued working on the gold on the sorcerer. I shaded it all and started on highlights, but there's still a ways to go on it.

I've also been working on prepping my next projects. Here's Perseus; he was primed and then base coated with an airbrush. He's so big and so much of him is skin, I think I saved myself a bunch of time by airbrushing him.

And then, this dragon. He was in a cabinet waiting to get painted. I got rid of the cabinet, so...he needs to get painted. Now, since I bought this thing probably 15 years ago (or more) I've acquired many better dragons. I'm not feeling the love for this one anymore. So, he's airbrush practice. I worked on base coated him, but I dropped it. His head popped off, the wings got bent, and a join in his lower body broke and was bent out of alignment. I fixed the wings, will need to glue his head back on, and I'll have to putty the broken join. After that, I'll get back to painting him.

Wednesday, September 29, 2021

Sorcerer: Gold Base Coat

 Today I got everything that's going to be gold base coated. Some of it was already and those parts I just touched up.

Monday, September 27, 2021

Sorcerer: Staff, Boots, Hair, Scroll

 Today was shading and highlights on the staff, boots, and hair, and I also painted the scroll.

I did a lot of futzing with the brown areas. I used a couple more of the Scale 75 paints for the highlights, but the color wasn't quite what I wanted. The first round of highlights was a very warm brown, and the second was a much more desaturated, cool brown. I didn't have much hope it'd play well together and give the overall look I wanted, and I was not wrong. So, I ended up doing a couple glazes over it to get more of the tone I wanted and also to reduce the area of the first highlight. It's still not as good as it would have been if I'd used my usual colors for brown-that-reads-as-black, but it's better than it was originally.

Next I'll work on the golds, which I think will make a big difference.

Sunday, September 26, 2021

Sorcerer: Highlights, Shading, and More Highlights

 Finished the highlights on the teal, and shaded and highlighted the magenta.

He doesn't look it yet, but I think he's going to come together nice.

Friday, September 24, 2021

Sorcerer: Contrasty bits

There's more highlighting to do on the teal, but I spent most of tonight prepping some new projects and I didn't have a ton of time after that for this guy. So, instead I base coated the veil and loincloth thingy. I was expecting the color to be more red than magenta, but the magenta is fine.

I should really spend some time focusing on this guy and get him finished up. That'll probably happen soon - the things I'm prepping all need bases or plinths to be cut, and that may not happen for a few days. 

Wednesday, September 22, 2021

Sorcerer: Shading & Highlights

 I've redone the shading on the sorcerer and starter the highlights. Much better.

Monday, September 13, 2021

Sorcerer: A Thing That Didn't Work

 I got back to the sorcerer today, starting to shade his cloak. It did not go well. Sticking with the idea of using all the Scale 75 paints, I mixed the reddish-purple color I had used to block in shadows before putting the figure together with the base teal, and got a slightly purple-ish gray. I was dubious, but went with it. It got chalky and pale as it dried. When I went back with the straight-red purple, it was quite clear it just wasn't going to work. So, I'm going to go back over everything with the base coat and change my shadow color. It won't be one of my new paints, but so be it. I'm probably going to switch to a dark blue.

Sunday, September 12, 2021


 Finished Vin today. I painted and glued on all the unattached bits, puttied some of the gaps after placing her, and painted the putty. 

Some of the skirt bottom areas are more visible than I was expecting, and I probably should have done more with them...then again, it's not where the focus should be. I wish she stood out better against the backdrop...I'm not sure how to fix that. Making her hair dark wasn't enough. I also wish the piece had more of a 'night time' feel to it...I do know how to do that in theory, I just didn't do it. But it's done, and honestly I'm pretty content with how it came out. 

Saturday, September 11, 2021

Vin: Put Together

I finished Vin's skirt today and put her on her base. She's not done - I still have to paint and attach a couple additional small pieces, like her other hand. There's also a couple build issues I'm going to fix. For instance, the extra bit that I put back on her skirt hits against one of the columns, so she doesn't sit quite down all the way on the base. I am probably going to jam some putty in underneath to fill the gap and hopefully make the join a little stronger.

I'm probably not going to fix the gaps between the little pillars and the base. I don't think I could without making it look funky. 

As a whole, this piece is working out more or less the way I wanted. It has some issues:

  • Construction issues where things don't join as tightly as I wanted.
  • She's pretty fragile - I would not want to travel with this piece.
  • The window works, but really looks best when it's backlit. It would be better to have some LEDs in the back or something to make that happen.